2. Unfortunately, the Falling Star faith has no notable unique mechanics in-game but does have two general features: After the end:A ck2 mod Wikia is a FANDOM Games Community. And with no After the End for CK3 even in production, the mod is going to lose players. Play anywhere in North America, the Caribbean, or the northern coast of South America in the year 2666, centuries after a cataclysmic Event knocked human civilization back to the medieval era. Called 'Falling Star' after the traditional Moravian Star and the Moskitian theory of falling satellites and missiles during the Event, the religion became the chosen faith of the new Moskitian kings. This is episode 1 of Crusader Kings 2 (CK2) After the End gameplay. The faith is seperated into three sects of belief; Elder Lore, which is based off the teachings of H.P. Because a majority of Tengri land belong to nomads, they have no temples in most of their holy sites, forcing the player to build them. The Occultists are a pagan religion, and can therefore be reformed the normal way. https://steamcommunity.com/sharedfiles/filedetails/?id=1802910507 Lovecraft, Masonic Lore, based on the belief of a secret society with magic powers, and Lore of the Diabolical Pact, based on the belief that the ancestors only survived the Event because of this mysterious agreement. Powerful regional despots on Cuba and Hispaniola and on scattered isla… Play anywhere in North America, the Caribbean, or the northern coast of South America in the year 2666, centuries after a cataclysmic Event knocked human civilization back to the medieval era. Still, despite their Christianization, the Moskito people held on to many animist indigenous traditions such as belief in divine dreams, strange omens, a fascination with the moon, and the concept of an impersonal 'Father' figure. Literally meaning Dance in Honor of the Gods, Candomblé is highly focused on ritual music and dance, and shares many of it's other beliefs with Santeria, believing in a single god, Oludumaré, and many lesser spirits, Orishas. It also supports early-game dominance - you are next-to-none as a Germanic ruler in 867. As of 2666, It is found along the eastern coasts of Honduras and Nicaragua mainly in the Kingdom of Moskitia. Later, other Protestant denominations along with the Catholic Church also took root along the Mosquito Coast, but the Moravian Church maintained its dominance in the region. https://ate-ck2.fandom.com/wiki/Occultists?oldid=5010. Heresies are in parenthesis. A sequel, Crusader Kings III, was released on September 1, 2020. However, if you can suggest ways of creating or inserting references in a clever fashion, please suggest so. Each sect gives characters a +1 and -1 modifier to a certain trait. Candomblé is an Afro-syncretic religion based on the practices of West African tribes mixed with the Catholic beliefs of Portuguese slavers. They are for the most part centered in New England with enclaves in Northern New Brunswick, parts of Cote Nord, and in Northern Alabama and Mississippi. The project started in August 2014.The last version (0.9) was released in March 2017.Beginning of 2018 the mod creator announced that the mod was effectively on hiatus, and that the team would let other modders fork the project.A project named After the End Fan Fork is focusing on making the mod fully compatible with the current CK2 patch, incorporate new vanilla gameplay features from recent patches, and add entirely … Featuring over a thousand provinces, 47 different religions (most of which are unique to AtE), and 31 different culture groups. Their holy sites are spread out across the continent, and only a powerful international movement can recover them. If you want to keep up with this mod's developments, please subscribe to our subreddit or check out our Paradox Forums thread. Featuring over a thousand provinces, 47 different religions (most of which are unique to AtE), and 31 different culture groups. After the End Fanfork is a Crusader Kings 2 Mod based on the now discontinued mod "After the End". This wiki will collect the lore created by the users and the mod itself, allowing for an easy exploration of the mod's content for all players. Empress Portia spent many years bringing much of the region together under her control, ruled from Kingston on the island of Jamaica, which to this day remains the capital of the Empire. The … CK3's scripting engine and hardcoded mechanics are so radically different from anything in CK2 that it's less a question of what we will keep and more a question of what we can salvage. After decades of conquest and consolidation, the Empress is now aging and unable to bear further children. Featuring over a thousand provinces, 47 different religions (most of which are unique to AtE), and 31 different culture groups. After the End CK3 is not going to be a 1:1 copy or "port" of the Fan Fork, because that would be impossible anyway. @al-Sayyid I understand, but just from a logistical standpoint, with the main dev not around and a new game coming out, Ck2 is going to massively drop in player count. The five historical pentarchs (baron-tier bishops of the historical episcopal sees) will always act as autocephalous patriarch of rulers in their respective de jure kingdom and other associated kingdoms: 1. Note that you need the appropriate DLC for each portrait pack to function - check the individual pages for specific requirements. Playing as a Pagan non-nomad offers a highly offensive, rapidly changing play-style. Fully compatible with CK2 Patch 2.8.1 and the Jade Dragon DLC. Play anywhere in North America, the Caribbean, or the northern coast of South America in the year 2666, centuries after a cataclysmic Event knocked human civilization back to the medieval era. Meanwhile, Santa Ana in San Salvador is held by Sagrado Corazon adherents, Suchiapa in Textla Gutierrez is held by a member of the Uahomche faith, and Dangriga in Dzuluinicob is held by Rastafarians under the banner of the Caribbean Empire. While not the most fleshed out, I'm enjoying playing as a pirate (Brethren) king who constantly raids off the coast of weak Americanists. Featuring over a thousand provinces, 47 different religions (most of which are unique to AtE), and 31 different culture groups. Play anywhere in North America, the Caribbean, or the northern coast of South America in the year 2666, centuries after a cataclysmic Event knocked human civilization back to the medieval era. The Pagan religion appears for characters in the history files, representing pre-Christian Irish and pre-Isl… Occultists are a group of pagans, generally considered by most to be unholy demon-worshipers. 3. (Not individual cultures - culture groups.) This is a directory to the various religions in After The End. The Empire is one of the youngest realms in game, having been founded in 2620 by the Marquess of Jamaica only 46 years before the game starts. Featuring over a thousand provinces, 47 different religions (most of which are unique to AtE), and 31 different culture groups. The Falling Star faith has five holy sites: As of 2666, only two of the holy sites (Ramas and Ahuas) are within the lands of the Falling Star faithful. The Falling Star faith is a Christian religion championed by the Miskito people in the post-Event world. Fully compatible with CK2 Patch 2.8.1 and the Jade Dragon DLC. Fully compatible with CK2 Patch 2.8.1 and the Jade Dragon DLC. Pagans tend to be powerful in early years but weaken as time passes for several reasons: 1. Patriarchate of Rome: Kingdoms of Italy, Aquitaine, Aragon, Asturias, Bavaria, Burgundy, England, France, Frisia, Germany, Ireland, León (only after 20 December 910), Lotharingia, Naples, Navarra, Portugal and Sicily. However, stability is very low, and you have little control over your realm. Their settings in New England are most likely responsible for the current predominance in the area (with a few who migrated further south, forming the Snowbirds). Have you ever felt as if After the End is a bit too serious or shallow? The Occultist beliefs are formed from the few pieces of "Ancient Lore" that survived the Event, most likely including works by authors such as H.P. Upon reformation, a holy order, known as the Freemasons, will become available to the Occultists. Lovecraft or Stephen King. Upon reformation, a holy order, known as the Freemasons, will become available to the Occultists. Play anywhere in North America, the Caribbean, or the northern coast of South America in the year 2666, centuries after a cataclysmic Event knocked human civilization back to the medieval era. I don't usually do CK2 stuff so it's a new thing for me, hope y'all enjoy it. In that case, look no further for Wild Wasteland has your back! The head of the reformed faith, the "Supreme Orient", will always be the Theurge (priest) of Boston, and has the same abilities most heads of religion do. This is a submod for the After the End Fan Fork which adds a few things to post-apocalyptic America: - the Marxian religion group, which venerates the Communist Manifesto. Note: when a character converts to another religion, their children below 6 will also usually be converted. Notes: 1. The Falling Star faith is a Christian religion championed by the Miskito people in the post-Event world. While the base setting is the same, the mod has changed a lot, becoming very different from its predecessor. While remaining steadfast to traditional Christian doctrines derived from the Moravian Church, the Moskitian form of Christianity also incorporated several indigenous aspects into its teachings. This collection includes the main After the End Fan Fork mod, as well as the various portrait packs and music submod. The Christianization of the Miskito people occurred ages ago in the imperial period of the antediluvian world. They are divided into three sects of worship; Elder Lore, Masonic Lore, and Lore of the Diabolical Pact. Take your favorite fandoms with you and never miss a beat. This applies to events, religions, cultures, and everything that can be imagined. Take your favorite fandoms with you and never miss a beat. Following the royal family's conversion, the people of Moskitia readily adopted the religion. No After the End spinoff mods are canon, because the After the End universe does not have an official canon. They largely rely on spending piety to raise groups of peasants and can hold rallies to boost piety gain. Since 2.4.1, when a temple that is designated a holy site is destroyed, the province becomes the holy site instead, but the value of the province for moral authority is reduced by half. The head of the reformed faith, the "Supreme Orient", will always be the Theurge (priest) of Boston, and has the same abilities most heads of religion do. Christianity is one of the 6 religious groups represented in Crusader Kings II, and the only group playable without paid expansions (though its mechanics are expanded by Sons of Abraham).. https://ate-ck2.fandom.com/wiki/Falling_Star?oldid=4526. After the End - Wild Wild Wasteland For After the End v0.5f. This is the biggest brain mod I have yet to find. However, the longer the faith goes unreformed, the weaker it becomes. Notable new features []. After the End Fan Fork is a fan-made continuation of the original post-apocalyptic North America mod for Crusader Kings 2, After the End.. So what? Powerful Pagan CBs allo… The Norse are Pagans centered in Pre-War Minnesota, Wisconsin, and the northern peninsula of Michigan, who believe that the Gods of their Norse ancestors struck down humanity because they had grown soft and weak. After the end:A ck2 mod Wikia is a FANDOM Games Community. Crusader Kings II is a grand strategy game set in the Middle Ages, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Crusader Kings.The game was released on February 14, 2012. Added Judaism to AtE, along with a new heresy (Reform Judaism) and five playable Jewish characters in the Eastern US and Quebec. Fully compatible with CK2 Patch 2.8.1 and the Jade Dragon DLC. This is a fan-made wiki made for the documentation of the lore, religions, and mechanics found in the After the End mod. Any input is appreciated and strategy guides are welcome! With them, they brought their unique Christian faith. To remedy this, the modern Norse continue in the way of their Viking ancestors, raiding, pillaging, and conquering all who stand in their way. I've started playing the latest release of After the End and I'm already hooked.. Is there a personal favorite faction or religion to play as among those who enjoy this mod? According to the detailed records of the Moskitian monarchy, the ancient kings of Moskitia were first evangelized by members of the Protestant Moravian Church from Old Europe. The religion is mainly derived from the practices of the antediluvian Moravian Church mixed with local Miskito animism. When the faith is reformed, Occultists are given the option to switch beliefs. The religion is mainly derived from the practices of the antediluvian Moravian Church mixed with local Miskito animism. 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